The Route of the Romanesque invites to you discover its seven boardgames! Together, we will unveil the mathematical universe of the territory of the Sousa, Douro and Tâmega valleys and learn the history of its 58 monuments! Learn from heritage and have fun with our strategies.
Type of Activity: Presentation + game
Participants: School visits
Date: During the school year
Place: Classroom, monument, Interpretation Centres of the Romanesque (Lousada) or Romanesque Sculpture (Penafiel)
Capacity: 10 participants (minimum) / 25 participants (maximum)
Price: 3€/participant. Free for public schools of the Route of the Romanesque territory
Booking: Access the registration form here.
Introduced in Europe by the Arabs, this game was widely played in the Romanesque era and we can find boards for this game carved in stone in the cloisters of cathedrals and churches. A predecessor of checkers, "alquerque" is a challenge that will make you feel like you're in the Middle Ages.
"Azumetria" is a 16-piece game that allows you to explore, by yourself but in a fun way, symmetries such as translation, reflection or rotation.
"Estarolas" belongs to a very special group of games: mathematical games. Based on the context of Romanesque art, this game offers its players a unique opportunity to experience a recreational, but sophisticated, intellectual activity.
A strategy game with a strong geometric component, the Romanesque "hexiamante" interconnects Romanesque art with mathematics. It deals with symmetries, especially with aspects studied in mathematics, such as friezes, rose windows and floor designs.
This game brings together three pillars of knowledge: geography, history and mathematics. And these are the pillars that lie at the origin of the union of municipalities that make up the Route of the Romanesque. Do you know which ones and how many they are?
With this game we will practice the decomposition of numbers in partial sums according to the best strategy. Have you ever imagined that you could learn about the monuments of the Route of the Romanesque through mathematics?
Did you know that Tangram is an ancient Chinese game? It consists of seven shapes and with them you will be able to form a wide variety of shapes. But when you reach the end you will realise that all these shapes have one thing in common: the same area.
* Alquerque and Mapa received technical and scientific supervision of the Associação Ludus and ACAPO - Portuguese Association of Blind and Partially Sighted Persons.
** Azumetria, Estarolas, Hexiamante and Tangram are recommended by the National Primary Education Mathematics Programme.
*** The seven boardgames of the Route of the Romanesque can be purchased at LuduScience, Ideias e Ciências, Lda.
All activities of the Educational Service of the Route of the Romanesque are subject to previous and mandatory booking.
The booking of the activity will only be considered valid upon confirmation via e-mail by the Educational Service of the Route of the Romanesque.
Bookings must be requested at least 10 working days in advance and will be accepted on a first-come, first-served basis.
Should you not be able to participate in the activity, please let us know at least 48 hours in advance.
Each group of 10 students must be accompanied by a teacher.
Transportation to and from the activity's location is the responsibility of the school/institution/participant(s).
To make it easier to welcome the participants and carry out the activity, the group should arrive at least 10 minutes in advance. A delay of over 15 minutes may lead to the cancellation of the activity.
These activities may be subject to changes for unavoidable or unforeseen reasons.